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Carrier
Carrier


Mobile aircraft carrying unit

Initial Supply 12
Hitpoints 1
Speed Medium
Radar Medium
Sonar Small
Nukes 6 SRBMs
Attack None
Can garrison five Fighters and two Bombers

A Carrier is a naval unit that carries five Fighters and two Bombers, the maximum that it may carry. Carriers also have four extra SRBMs to rearm empty bombers as they return from a Nuclear Missile strike.

In the default gametype, each player receives twelve battleships.

Fighter Launch Mode[]

In Fighter Launch mode the carrier can launch one Fighter every 120 seconds. At the start of the game Carriers have an outfit of five fighters. Switching to Fighter Launch mode takes 120 seconds. This factor is something to consider, as it describes how frequently a fighter can be launched.

Bomber Launch Mode[]

When in Bomber Launch mode a Bomber garrisoned at the carrier may be launched every 120 seconds. Carriers start with two Bombers and an additional four Nuclear Missiles of the SRBM catagory. Switching from any mode to Bomber Launch takes 120 seconds. Vacant Bombers landing on a Carrier will automatically re-arm if there are any missiles aboard.

Anti Submarine Mode[]

When in Anti-Submarine Mode, carriers will emit a SONAR ping every 60 seconds. If Submarines are found, the carrier will drop depth charges, dealing massive damage to any submarine hit. Switching to Anti-Submarine Mode takes 240 seconds.

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