Provides radar coverage
to your territory

Initial Supply 7
Hitpoints 1
Speed N/A
Radar Large
Sonar None
Nukes None
Attack None

The radar has a single mode which provides the largest range of vision. When playing the default gametype, each player receives seven radars. Like other structures, any radars that are not placed before DEFCON 3 will be lost.

Radars take only one direct hit by a Nuclear Missile to destroy.

Scanning Mode Edit

Scanning has no active abilities or controls.

Tips Edit

While a radar does not play any direct offensive or defensive role, they are a common first target when attacking an enemy Territory. By destroying radar stations the effectiveness of other defensive units may be reduced, as they will not be able to react to incoming threats until they appear in the much smaller range radar of other units of the enemy player.